

The attention garnered at gaming events in and around London where Nascimento lives gave him the impetus to give up his day job in mobile development and work on Gunkatana full time. (Also see: If You're a Matrix Nerd, You Need To Watch Jupiter Ascending ) "With that in mind, I started creating what would become Gunkatana as a pure action game, with frenetic combat. He finds ways of eliciting emotions purely through game mechanics, without any story," he adds. "One of my big inspirations is indie dev Jason Rohrer. After years trying to develop a story based game from the blank void of my soul and failing miserably, I decided to explore game mechanics," Nascimento says, talking about the game's origins. "Like The Matrix, Equilibrium's acrobatic gunplay is something we channel with Gunkatana." "I won't deny that the movie-term was an influence when coming up with the game's name," says Nascimento. Gadgets 360 spoke to Gunkatana creator Geraldo Nascimento on what to expect from this cyberpunk-styled action game. Yet it manages to appear fresh despite its various inspirations. There's a top-down view with a pixelated look similar to Hotline Miami, and a combat system influenced by The Matrix.

Gunkatana is a upcoming indie game that wears its influences on its sleeve.
